Whilst playing the simulated catchment game i found that one of the best decisions i made was to not have large amounts of industries or factories. The trick i learnt was just to have resorts and agriculture so that the community could live by the beach and be fed by food sources further inland. I realized that it was an unreliable source of income to log native forests as it took far too long (15 turns) for them to grow back. Instead i found it much more cost affective to farm vegetables. Except they slowly decreased the fertility of the soil for some reason. :s It had lots of sheep and national parks with a few pieces of industry, the ultimate catchment seemed rather simple as opposed to all the over thinking i think id been doing.See without a stable environment then a good economy would not be able to begin because wed all be dead! Besides with a good economy and environment then you are sure to get a level of tourism without even trying any harder!
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